M a r k , K o v e n. . . . . . . . . Multi-Media and Interdisciplinary convergence : .. . . . Living Installation... Visual Theater... Physical Computing... Public Art... Science... and Interactive / Reactive Environments


[ PinWheel | Spit Culture | Blowing Emma | Arrival | Realtime | Entropy | Cream | Gape | Here | Turn | Moth | Observations | Can You Pass For One | Come | Kohelith | The Other Side | About Artist / Contact ]


 
Active / Reactive Self-Sustaining Energy Light Sculpture
PinWheel

Design and construct a 20 foot Vertical Wind Power Turbine that will be installed atop a 35 foot tower to be utilized in generating the renewable energy to power an interactive / reactive lighting array pointed back onto its self.  The visual or aesthetic effect will be of revolving double helix shaped shiny object shooting light across the city of Tampa as if it were a type of large whirling disco ball.  This will give a dramatic night light show with the daylight hours filled with a sparkling shimmering light effect on the waters edge of Tampa Bay.

Additionally the lights will be affected by the presence of people through use of sensors connected to micro-controllers.  A website will be online to allow web surfers access to the visual effect created by the lights as well as the data on energy generated and usage by the lighting array.

This project will be completed for the Hillsburrough Public Arts Council and the City of Tampa for the Bienial Lights on Tampa in 2009.

 
Interactive Installation utilizing Seedlings
Social Seedlings

Social Seedling is an ongoing migratory project engaging ecology, community and individual.  Its primary aim is to reconnect us to our food source in a direct physical experience.  Viewers are encouraged to cross a metaphoric line in becoming a participant by planting Seeds of various food bearing plants such as: soy, eggplant, lima beans etc…  Visually seedlings are displayed on shelves ringing the space growing in spun pumous rock while others await planting for future owners. Using Bronze casting, the exhibition also includes a cast series of sculpture showing aspects of plants and the progression of growth in steps.

For their effort, besides the pleasure in getting their hands in dirt, participants receive a Seedling to take home and nurture to maturity, thereby experiencing direct contact with creation, plants and producing their own food.  They also will have the satisfaction of starting life for someone in the next show creating a cycle of life, sharing and reward. In addition, they will be able to track the progress of their plant and others online, as it grows to produce food.

 
CAD 3-D Drawings
In the Beginning
 

It is a widely held scientific theory that all life on Earth, including humans, owes its beginnings to Bacteria.  This series utilizes Computer Assisted Design 3-D software to create and draw imagery that depicts various types of bacteria that represent the beginnings of life.  These designs are based upon still and motion imagery taken from live bacteria colonies grown from other pieces such as “Projected Growth” and “Spit Culture”.

The final output of the imagery takes several different forms including: prints with color pencil added onto the surface of the print, stereographic drawings that recreate 3-D imagery, as well as photographic lenticular images.  These drawings will ultimately be used to produce physical sculptures utilizing various types of casting.

 
Installation involving Wind Turbines, Sound and Film
Blowing Emma

Blowing Emma is an interactive installation that utilizes fans and electricity producing wind turbines that power audio recordings.  By blowing on or pointing fans at the various wind turbines placed around the space, the participants control the playback of previously recorded audio segments.  These recordings are comprised of a word or series of words derived from a quote by the anarchist, Emma Goldman.  As viewers take this active role by interacting and affecting the playback of the recordings through their aiming or blocking of the wind, they create a living shifting work of Emma’s commentary on life.  Which fans turn on and in what sequence they operate will be determined in part by the actions, number and positions of the individuals within the space.  The result could range from a single word being heard to a cacophony of words and phrases that sound more like an angry crowd than a cohesive monologue.   If participants attempt to control or follow the constraints and rules of “Blowing Emma” by playing them in order, in the end they will hear the words of an anarchist blown back at them.  That this tangle of control could produce the words of America’s most influential anarchist is another irony generated by the character of this piece.

 

 
Intervention using Catapalts, Bandanas and Pamphlets
Neighbor - Hood

Neighbor-Hood (or its working title: Isn’t Gated-Community an Oxymoron) is a project where bandanas, instructions on how to wear them and how to make gang signs with your hands, are distributed to residents of gated communities.

Two methods are utilized, the first was to design and build a wooden siege weapon called a Ballista, to lob them over the walls of communities. The second method was to fold them into flowers, placing them into gift baskets at the entrances.  In this method the stems of the flowers are made from the instructions for how to wear a bandana and make gang signs.

 

 
Intermedia Installation
Heart to Heart

ANAT POLLACK, KRISTA CONNERLY, AND MARK KOVEN

This research initiative explores the heartbeat as a piece of information. As data, what kind of information can a heartbeat provide? And how can access to this information – normally hidden between individuals – affect communication?

We will create a device that transmits one person’s heartbeat to another. This will be communicated through a discreet device such as a bracelet or necklace worn close to the individuals own pulse. Individuals can wear this device in proximity to one another and access information that is physiological and/or emotional. We are interested in extending the type of information one accesses or works with on a day-to-day basis (verbal, visual, or number based data that one is constantly processing/negotiating) to potentially change the nature of interaction/understanding between individuals.

 
Interactive Installation utilizing Live Bacteria
Spit Culture/Projected Growth

Spit culture is an interactive installation that invites the participant(s) to spit into 3 foot Petri dishes prepared with agar, the standard medium used by biologists to culture bacteria. Sixteen of these giant Petri dishes are installed in a space labeled through economic hierarchy based upon individuals gross income.

Projected Growth takes the finanacial section of the Wall Street Journal to cultivate bacteria, showing the parallel between the growth cycle of bacteria and the mirroring cycle of Markets accross the globe. Hand drawn graphs and charts are exhibited throughout the space so visitors can explore the parallel.

In both cases, the bacteria are illuminated while a digital microscopic camera system hovers above the dishes making it possible to view magnified images of the bacteria both in the space and on the Internet. This camera system affords a visitor to attend the show, contribute bacteria in the form of saliva, and look for the culture created online at a later time.

Imagery is in the form of live video feed as well as Drawings

 
Installation, One on One Musical Chairs
Going to Jerusalem

A competition dating back to the 12 Century, utilized during the time of the crusades, the game of "Going to Jerusalem" is now a child's game we know as Musical Chairs. "Going to Jerusalem" is a nomadic performative installation that combines technology including Web Cam and Internet participation with first hand patron participation. As a participant on site, you will play a one on one game of musical chairs against a hired champion. Viewers may participate either by playing the game on location or through the Web. During game play, web surfers have access through this website to one of two links, a live video feed with tilt, pan and record control while the second link is a stop button for the music. You may exercise control or just simply remain a voyeur. However, if you find yourself on location during an installment of the game, come and compete or remain a spectator, where the play is passionate, the action suspenseful and the prize is real! Just as crusaders were privileged in being sent on the crusades, here too the Winner receives a one-way ticket to Jerusalem!

 

Gape
 
Live Installation/Interaction of 537 Butterflies
Bush by 537
An installation consisting of 537 live Butterflies located in a hotel room in West Palm Beach making reference to the 2000 election in which G.W. Bush won the election by this margin of votes.  The controversy was not just over hanging chads, but also the Butterfly Ballot.  More than 4000 People reportedly voted for the wrong candidate, and 19000 voted for at least 2 of the presidential candidates, negating their vote.  Palm Beach has more than double the national average for wealth and income, while West Palm Beach is almost 20% below the national average.  Walking inside the room, participants will experience the beauty of live butterflies along side the carnage of the dead and the dieing bringing into question their role as monitor versus co-conspirator.  Upon completion of the show, any surviving butterflies will be liberated if individuals have not already interceded on behalf of the butterflies.

 
Performance and 3-D Lenticular Photographs
Arrival
The Arrival is a performance and installation using live performers and 3-D animated lenticular photographs. This work is an investigation of the cultural differences in protocols of how people greet one another and how different societies create varying degrees of physical separation between people. As the audience makes their way inside the space, they are greeted and hugged by strangers, while inside 3-D animated photographs depict people waiting for friends and relatives. In this work I am interested in the effects of our frequent leaving and arriving, including what anticipations, anxieties, and expectations arise from separating and reuniting? As the strangers confront the audience, reactions range from stiff armed denial to reciprocation of the hug, even instances of apologies and promises of "getting together real soon."
 

 
Gape
 
Video: Intermixed Live and Recorded Video Feeds
RealTime Loops
In this work, I was interested in playing with the blur between the mediated and the actual, modified and unmodified, simulated/ recorded life versus actual living.  This video installation mixed 4 live video feeds with 4 recorded video loops. These were shown on eight flat panel screens installed within the Lowe Museum in Coral Gables, Florida.  The loops became clues as to which panels were live and which were recorded. For many years I have been intrigued by a love of watching.  Additionally, as the surveillance feeds are available to the audience, the fact of the ubiquity of surveillance becomes known.  The audience is both viewed and becomes voyeur, which is also meant to challenge our complacent relationship to technology and surveillance.
Gape
 
Installation with Rubberbands, Performance & Photography
Entropy
Entropy utilized an orthodontist office for a site-specific performance/installation. Elderly individuals shot the audience multiple times in the back with rubber bands, while food and drinks were served exclusively in exchange for rubber bands. This work was meant to call into question the ramifications of our society's ideas of perfection and order by creating an environment whereby the audience was forced to look at their own value system in calling to attention the materials we use as currency. Entropy is the measure of chaos within a system. It is also what gives rubber its elasticity. Orthodontics straightens, rearranges and makes order out of chaos using rubber bands. Rubber was chosen for its ubiqiutous nature, that of being found in everything from weaponry to beauty augmentation, greeting us at birth and preparing us in death.
 

 
Gape
 
Performance and Installation
Cream
 

By serving free Ice Cream, Cream examines an individual’s cultural heritage and personal level of tolerance while commenting on global events when viewers unwittingly become participants in this covert performance/intervention.   An ill-tempered ice-cream man gives away free ice cream: cracking cones, arbitrarily deciding which flavor and quantity to serve, and if he will serve them at all.  3D images of Boy / Girl Scouts frozen in the act of eating ice cream surround the Ice Cream cart while sounds of the Cure's "I am killing an Arab" permeates the area.  With no napkins available, ice-cream eaters are left with dirty hands. Unresponsive to customers, the ice cream man is an American childhood icon gone wrong serving as a metaphor on a global scale!

Cream
 
3-D Animated Lenticular Photographs
Gape
The Female Gape series is comprised of larger-than-life 3D Lenticular photographs of women mounted onto curved sheets of aluminum which animate a yawn as viewers walk past them. They highlight an essential aspect of my work -- that of subtle viewer interaction and participation combined with a time-based medium. By becoming physically interactive, the portrait no longer represents mere objects of desire that remain static in time.  In both reacting to the viewer and causing an action in the viewer, the 3-D images elicit both a voluntary and involuntary physical response, transcending typical notions of feminine portraiture.
Gape
 
Live Feed Video with Performance
Here
 
"Here" was a one night only exhibition using a combination of installation with performance. The installation involved four Jeep Cherokees parked outside in front of a black box space called PS 742. Inside the space projection screens ringed the walls with tiered seating in the center of the room. The SUVs parked in front were lined up nose to tail with the lead one being black and the ones behind white. Each had its own video camera with microphone that fed live video and sound into the space utilizing the screens. The performance components included sets of actors in the vehicles and inside the space. Each vehicle contained actors with specific dialogues and scripts. The lead vehicle contained two women talking about their sexual relationship while the second vehicle involved 3 women discussing their views on abortion. The third vehicle in line contained a female and male actor discussing the parameters of their relationship. A solitary actress singing along to songs on the radio and intermittently talking to people via her cellular phone occupied the last vehicle in line. All this was ongoing while a pair of actors, one male and one pregnant female, played out rolls as husband and wife with their dialogue always ended in an argument. Their instructions were to enlist a patron in trying to settle the their arguments. The live video feeds were piped into the space and projected onto the screens around the room. I was located at a mixing board that allowed me to control which dialogues could be seen and heard by the patrons.

 
Here
Here
 
Sound and Photographic Installation
Turn
Turn is an installation using sound and 3-dimensional animated lenticular photographs. Turn is based on Ecclesiastes, the only section of the Old Testament derived from human observation rather than divine inspiration. Among the earliest writings concerned with existentialism, Ecclesiastes addresses diverse subjects ranging from cycles of nature, economic and political hierarchies, and the futility of human endeavor. It focuses on manÌs search for understanding where the self-proclaimed authorÌs (Koheleth) answer is that only the here and now holds meaning. Palm fronds ring the edge of the ceiling, recreating the look of a Sukkos, while the floor consists of lenticular photographs of alternating imagery that flips between day sky and sand as viewers move about the room. The wind like sounds revolve in a clockwise direction around the room mimicking the authors observations of cycles within nature and referencing the many Ïall is as chasing after the windÓ

Turn
 
Interactive Installation and Performance
Moth
 
Moth is an exploration of social interaction, collaboration, ambivalence, and blind faith. In this work, a series of images were created and enshrined in keychain light boxes, each one being one half of an whole 3-D image. Upon entry to PS742, audience members were given a single keychain and invited to seek out their mate in order to experience the image in 3-Dimensions as each keychain has a mate forming a stereo pair.  When viewed simultaneously through the left and right eyes, the stereo pair merges to form a single 3-D image. 

   
Moth
 
Video
Observations
 
The act of looking into an open doorway for no other reason than it is open. The dark opening that we peer out of while people pass by glancing in on us. What is this instinctive curiosity buried within our psyche? After filming for many hours at the same location, this footage is edited down to a 2-3 minute piece to create a rhythm and feeling of expectation. These observations are not merely about looking vs. seeing, participation vs. observation, but ultimately asking the question as to who is the voyeur. 

   
Observations
 
Film
Can You Pass For One
 
The film "can you pass for one"? is one segment of a series of documentary films I am currently working on using street games as a lens to view the variety that is Miami. Being a native of Miami, I have witnessed many changes that have occurred over the years. I feel that portraying Miami through a variety of segments more accurately reflects the atmosphere and personality of this city. These individual fragments that make up the whole. This particular segment gives the viewer a glimpse into Miami's Little Havana area through a back alley late night dominoes game frequented by a mixed group of individuals.

 
 
Can You Pass For One
 
Sound and Photographic Installation with Performance
Come
 
"Come" was an exhibition that existed for one night only. It was a multi-media exhibition featuring work presented using video installation, performance art, sound, and lenticular photography. All this was the backdrop for the performance where the viewers became unsuspecting participants. 10 actors and actresses of various ages and ethnicities had been hired to move about the space interacting with the viewers acting as one of them. Their job was to rub up against the viewers multiple times while not engaging them in any other way other than their gentle rubs. Hanging in mid air and lying on the floor were animated 3D lenticular photographs. The imagery of the lenticular photographs and video installations dealt with common tasks such as eating, touching or petting a pet. Mundane acts and their possible transformation into the sensual and the grotesque were the common theme for the imagery. In addition to the main room, a secondary room housed two luxury SUVs, a Cadillac Escalade and a Lincoln Navigator. The SUVs were used to play sound pieces dealing with dialogues and monologues, giving the viewers a chance to sit inside while experiencing both the sound pieces and the performance.

   

Come
 
Photographic Sculpture
Kohelith
 
"Koheleth Wrote" is a book piece consisting of 8 pages of 3D lenticular images, each of which include a CD-R.  The pages themselves are a combination of 3D images that depict asphalt in various stages combined with layers of text visible only at specific viewing angles.  The piece is based upon a section of the Old Testament, Ecclesiastes.  The construction uses a scroll or Rolodex like design, mirroring Ecclesiastes many references to cycles, thereby allowing the viewer to flip through the pages continously.  Each individual page is lashed to a three inch stained Maple wooden dowel which than sits in a matching wall mounted Maple cradle.  The included mini CDs slide into the back of each page from the side and are manipulated sounds derived from recorded air movement ranging from wind to the sounds of breathing. 

   
Kohelith
 
3-D Lenticular Photographs
The Other Side Series
 
Inspired by string theory within quantum physics, the "The Other Side" series of 3D lenticular photographs explores possibilities. What if the wall disappeared? What if we could see through solid objects or the objects themselves became transparent? In this series, 3-D lenticular photographs are created using imagery of what is behind a wall and then placed on this same wall, giving the apperance to the viewers that they were looking through solid objects, in essence creating a window to the other side. Transcending thoughts and man made barriers thereby allowing individuals to see beyond their normal capability within our accepted physical universe.

   
Behind

[ PinWheel | Spit Culture | Blowing Emma | Arrival | Realtime | Entropy | Cream | Gape | Here | Turn | Moth | Observations | Can You Pass For One | Come | Kohelith | The Other Side | About Artist ]

Copyright 2008 by Mark Koven

mark at markkoven dot net

or

mkoven at arts dot usf dot edu